Two for Tuesday: Games and Bullet Lists

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1) SCVNGR, the makers of a location-based mobile game, have created a deck of 47 flash cards that describe various game dynamics. Mix and match the cards to create new games. This is highly recommended for anyone thinking of adding game mechanics to their projects.

2) Jonathan Shoef writes, “Bullets are bad, questions are good.” Pose a question to your learner and invite them to think rather than listing a series of do’s and don’ts.